Development stopped: Skyminer
06/03/2015 06:36
I wanted to make a game like "Starbound" or "No man's sky". It would be a sandbox crafting game with infinitely sun systems with planets, trade with NPCs, little quests, many biomes, spaceship fights, ...
But I stopped, because I lost the overview (it has a lot of variables and lists).
Probably I will continue the work, but I don't think so.